War Rabbits

The Prologue and Act 1 · First Versions, for Helene

You were made in a lab.  So were the things hunting you.  Begin the Story starts with the memories.  Open Meadow is the old sandbox: the hop, the fox, the silence and the warren with no story at all.

W A S DMove.  Hold a direction and Solar keeps hopping.
SpaceHop.  Press it again just as Solar lands to chain hops, faster each time, up to six.
ShiftBolt: run flat out.  It drains stamina, and at empty Solar is Winded for two seconds.
Shift with A or DDodge: a hard sideways jink.
X, in the airBinky: the joy jump.  Do it early in a hop, or Solar lands mid-twist.
FThump.  Watch the rabbit by the warren hole.
Hold CListen.  The world goes quiet and every sound becomes a ring.
Left mouseKick: Solar turns its back on the fox and drives out with both hind legs.  Strongest from behind it.
Right mouseBox: a flurry of forepaws, face to face.  It makes the fox's next attack come later.
QBite: quick and short, and it bleeds.
Hold RStand: refuse to run.  Fear holds still, and after half a second planted your Kick does double.
TabLock on to the fox: the camera keeps it in view, and a ring under it shows which way it faces.
Hold F, press 1 to 4Orders for your Bolt: 1 Follow, 2 Hold, 3 Flank, 4 Fall Back.  A quick double F is the rally.
KSwitch between kit-size and Grown Solar.  A kit cannot fight, and nothing ever targets a kit.
Into the warrenHop into the left-hand hole in the red bank.  Underground: W and S crawl, A and D turn, drag the mouse to look up and down.
Hold EDig the earth ahead, bite by bite.  With Space, dig up; with Shift, dig down.  On the surface, E reads a sign, speaks to a rabbit, and drags salvage.
Hold GGraze.
HThe Word Hoard: every letter and word the warren can read, the card from the cage, and the Long Wall.
M, then 1 to 9Mark the space you are in as a room: Sleeping Room, Nursery, Deep Refuge, Long Wall, Listening Room, Store, Garden, Bolt-hole, False Tunnel.
BWarren View: the bank cut away so you can see every tunnel and room.  Drag to turn it, scroll to come closer.  B again to go back.
Drag the mouseLook around.
F8Report a Bug.
F10The Feel Panel: move the hop numbers yourself.  (On a Mac you may need to hold fn, or use the button.)
EscPause and come back to this card.

Sounds are stand-ins made by the computer until the real ones are recorded.  Everything here is a first number, and only you can say if it feels right.